A blog about my 2nd edition Advanced Dungeons & Dragons campaign using Paizo's Rise of the Runelords Adventure Path.

Please note that there are spoilers throughout.

Friday, January 22, 2010

Encounter Conversion: B13 Erylium the Quasit

The "Boss" monster of the Catacombs of Wrath in Burnt Offerings is Erylium. In the published adventure she is a quasit with levels added. One of the key elements of the encounter was her ability to fly. A 2nd edition AD&D quasit does not fly so I changed her to an Imp, increased her toughness based on the mechanics given for doing so in the DM Options: High Level Campaigns (-3 to +3 to AC, hit points per hit dice, Thaco, damage and saving throws), and added a few more special abilities based on Erylium's relationship with the Demon Goddess Lamashtu.

Erylium
Imp, +1 Toughness
AC 1
Move 6, Fl 18 (A)
Hit Dice 2+4 (15 hp)
Thaco 18
# of Attacks 1
Dmg 2-5
Special Attacks See Below
Special Defenses See Below
Magic Resistance 25%
Size T (2' tall)
Morale Average (8-10)

- Can polymorph into a large spider or giant rat

- Stinger tail does 2-5 damage plus poison (save or die)

- Able to detect good, detect magic, or become invisible at will

- Once per day can use suggestion and monster summoning I

- Immune to attacks based on cold, fire, or electricity and resist all other spell attacks as if it was a 7 HD creature

- Bonus of +1 to all saving throws

- Can belch a wad of phlegm with a range of 1/2/3. Anyone hit must roll a successful saving throw vs. poison or be reeling and unable to attack because of nausea for 1d4+1 rounds. Those who make successful saving throws do not suffer any ill effects.

- Can only be hit by silver or magical weapons

- Regenrate one hit point per melee round

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